2025
Tone
Three wordless short stories of epiphany
- When
- Jan 2025 – May 2025
- Where
- Los Angeles, US
- Team
- ~30 people
- Platform
- Cross-Platform
- Engine
- UE5
- Role
- Marketing
MarketingPROperationsAward SubmissionXiaohongshu
A 2.5D top-down narrative game and USC School of Cinematic Arts MFA thesis project (2024–2025). Over a year of development by a 15-person team, it premiered at the USC Game Expo.
Featuring no text or dialogue, the game tells three visually distinct short stories through pure interaction and cinematic lighting, centered on the theme of 'moments of epiphany.' Every detail invites emotional reflection and discovery.
Media gallery & case-study content — to be added.